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GOOGLE SKETCHUP

Best Google SketchUp Training In Pune by Industry Experts

Google Sketchup) is a 3D modeling computer program for applications such as architectural, interior design, civil and mechanical engineering, film, and video game design. A freeware version, SketchUp Make, and a paid version with additional functionality, SketchUp Pro, are available.

Hundreds of thousands of professionals in architecture, construction, engineering, commercial interiors, light construction, landscape architecture, kitchen & bath design, urban planning, game design, film & stage, woodworking, and plenty of other fields use SketchUp Pro all the time, every day. It’s the all-purpose antidote to complicated, expensive CAD software.

Syllabus

User Interface

  • 0101 Exploring The User Interface On The Mac And In Windows
  • 0102 Comparing Keyboard Layouts
  • 0103 Arranging Windows

Custom Settings

  • 0201 Installing Keyboard Shortcuts
  • 0202 Preferences, Templates, And Model Info

Using Ruby Scripts

  • 0301 Loading And Using Extensions
  • 0302 Finding And Loading Ruby Scripts Manually
  • 0303 Tips For Organizing Scripts And Turning Them Into Extensions

Tools In Depth – Seeing

  • 0401 Basic Navigation With A Mouse Or Tablet
  • 0402 Parallel Projection, Perspective, And Two-Point Perspective
  • 0403 The Many Faces Of Zoom
  • 0404 Video Game Controls For First-Person Navigation
  • 0405 Seeing Inside Spaces

Editing

  • 0501 Selection 101
  • 0502 Selection Script
  • 0503 Eraser Tricks
  • 0504 Moving
  • 0505 Copying, Multiplication, And Division
  • 0506 Rotating Tutorial
  • 0507 Scaling And Mirroring
  • 0508 Scaling With The Tape Measure
  • 0509 Freescale And Taper Scale
  • 0510 Align Tool
  • 0511 Divide And Divide With Construction Points
  • 0512 Intersecting Tutorial
  • 0513 Sections, Section-Cut-Face, And Zorro
  • 0514 Guides
  • 0515 Dimensions
  • 0516 Leaders And Screen Text
  • 0517 Modulating Visibility

Layers

  • 0601 Layer Mechanics
  • 0602 Layer Manager 

Contextual Modelling

  • 0701 Groups
  • 0702 Component Basics
  • 0703 Gluing Components
  • 0704 Components That Cut Openings
  • 0705 Components That Face Camera
  • 0706 Components Window
  • 0707 Paste In Place
  • 0708 Dynamic Components
  • 0709 Working With Larger Models

Tools In Depth – Lines

  • 0801 Lines And Click Style
  • 0802 Freehand, Polylines, Explode, And Weld
  • 0803 Understanding The Inference Engine
  • 0804 Locking Inferences
  • 0805 Drawing To Scale And Being Accurate
  • 0806 Arcs And Ruby Arcs
  • 0807 Drawing Polylines With Fredo6S Bezierspline
  • 0808 Plane And Axis Locks Within Bezierspline
  • 0809 Comparing Bezier Curves And Splines
  • 0810 Curve Conversion
  • 0811 Closing The Loop With Beziersplines

Tools In Depth – Making Faces

  • 0901 How To Make A Face
  • 0902 Breaking And Healing Faces
  • 0903 Determining Which Way A Face Faces

Basic Surfaces

  • 1001 Rectangles And The Golden Proportion
  • 1002 Circles And Polygons
  • 1003 Pushing And Pulling

Advanced Surfaces

  • 1101 Softening And Smoothing
  • 1102 Joint Push Pull

Edges On Faces

  • 1201 Drawing Edges By Hand Or With Offset
  • 1202 Tools On Surface
  • 1203 Follow Me Basics
  • 1204 Follow Me Application
  • 1205 Rounded Box Primitive Tutorial
  • 1206 Bezier Round Edge
  • 1207 Several Methods For Cones And Spheres
  • 1208 3D Text
  • 1209 Skin
  • 1210 Free Form Deformation
  • 1211 Booleans
  • 1212 Mathematically Derived Forms
  • 1213 The Drawing Plane And Its Axes
  • 1214 Projecting Geometry

Architectural Tools

  • 1301 Walls And Windows
  • 1302 Housebuilder
  • 1303 Roofs
  • 1304 Manually Creating Stairs
  • 1305 Stair And Railing Scripts

Surface Shaping Tools

  • 1401 Optimizing A Landscape From Contours
  • 1402 Stamping, Draping, And Coloring Landforms
  • 1403 Placing Components On Organic Surfaces
  • 1404 Sculpting Organic Forms From Scratch
  • 1405 Bezier Patch Modelling
  • 1406 Tensile Membranes With Soap Skin And Bubble

Styles

  • 1501 Exploring, Mixing, And Editing Style
  • 1502 Edge Styles
  • 1503 Face Styles
  • 1504 Shadows And Fog
  • 1505 Scenes

Presenting Your Work

  • 1601 Creating Walkthrough Animation
  • 1602 Animating Section Plane

Working With Color

  • 1701 Painting And Sampling Color
  • 1702 Creating Textures From Scratch And Adjusting Them
  • 1703 Stretching Photo Textures To Fit Geometry
  • 1704 Colorizing Grayscale Texture
  • 1705 Opacity And Transparency
  • 1706 Projecting Texture
  • 1707 Importing Textures And Image
  • 1708 Mac Material Management

Importing & Exporting 

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